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pokeball of steelix update?

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This topic contains 11 replies, has 7 voices, and was last updated by Profile photo of Cap Cap 3 months, 1 week ago.

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  • #55358
    Profile photo of CheifOfStuff
    CheifOfStuff
    Participant

    so you got to your 1000 dollars a month, so eta on a return?

    • This topic was modified 6 months ago by Profile photo of Cap Cap.
    #55364
    Profile photo of Cap
    Cap
    Keymaster

    Permit me to copypasta from the reddit thread (http://bit.ly/2gZAzv2):

    We’re working on it. Should start production in the new year. Trench is our new GM, and is still adapting new changes for the system. Plus Jonna doesn’t live in Orlando anymore and is on a frequent touring schedule so we have to write her out but also need to schedule at least a couple episodes with her. Lots of roadblocks but it’s coming along. In the meantime our funding has been applied to getting D&D and Ghostbusters back and on monthly schedules.

    #55369
    Profile photo of Armadon
    Armadon
    Participant

    I have a feeling that the show might have to be totally reworked due to shifts in the casting.
    I say that as a man who wasn’t a fan of brandon’s character concept.

    #55375
    Profile photo of Cap
    Cap
    Keymaster

    The only thing getting actually overhauled is the system we’re using. Which got quite overhauled as it’s a fan-made thing… several times in fact. And that brought with it both good and bad things. Good in that overall it’s a better system, bad in that it doesn’t support some of the features we had before. Fortunately, over the past several months, Trench has made some advancements/ changes to work with our characters that I LOVE.

    We ARE planning on bringing in a new player so we can continue to have a 4 person campaign. I’ll be vague about that for the time being since we haven’t recorded anything yet and there’s room for things to change. We’re also planning on ending the series at some point. I don’t know when, or anything about the context – I’m but a humble player after all. But the general idea is that it’ll continue for a time, have a satisfying narrative, and when the time is right, reach a resolution.

    Jamesy… well, Jamesy is Jamesy. Most people love him. I know I do.

    • This reply was modified 6 months ago by Profile photo of Cap Cap.
    #55389
    Profile photo of Trench
    Trench
    Keymaster

    Going to end up reiterating some of what Cap said earlier, but here we go. Some of the obstacles so far have included:

    -Time and not having enough of it. I went from having a really time consuming and mentally draining job to being a full time college student, and Pokeballs isn’t the only thing I’m working on for Nerdy Show.

    -Building the rest of the campaign and world from almost nothing. Mike’s death put a huge dampener on Hex’s enthusiasm for running the game. When I took over I got very little in the way of notes from him other than a general outline of what he had planned for the overarching story. This meant I had to listen to the series start to finish so I could take extensive notes to make sure I didn’t overlook anything, do a lot of research on the world the anime created to keep things consistent (to the extent I want to anyway, the anime retcons itself several times), start planning the rest of the story and come up with explanations for various things that have happened in the story so far.

    -Transitioning to a new system. Previous episodes used Pokemon Tabletop Adventures, which is stupid broken. As an example, the rules as written allow a low level character with psychic powers to throw characters and pokemon hundreds of meters into the air, easily killing them with fall damage. It’s also needlessly complicated. Trainers use traditional D&D stats while pokemon use the stat system from the games, so you have to do convoluted conversions to make them capable of interacting within the game mechanics. Pokemon Tabletop United, the system we’ve transitioned to instead, is a much more streamlined and balanced system. Pokemon and trainers use the same stats from the games, and trainers use a system similar to the one in the Ghostbusters tabletop system for skill checks.

    -Translating Characters. Since some features and aspects didn’t carry over from PTA or survive subsequent versions of PTU, I’ve had to translate the characters in such a way that they retain the abilities they’ve used or demonstrated in past episodes. For Martin and Jamesy this was pretty simple since their classes retained similar functionality to the PTA ruleset. For Jumanji this was a little trickier. Rangers under PTU are now considered NPCs similar to Officer Jennys and Nurse Joys, and aren’t player classes anymore so I had to look at what was available to allow her to do things she should be capable of and matched with what she did previously in the series. Tark was a headache and a half. Absolutely none of the rules worked for him, including the leveling mechanics for trainers, so he had to be built completely from scratch along with some new rules devised specifically for him. I also had to double check everyone’s pokemon.

    -Deciding how to handle Jumanji. Like Cap said, Jonna doesn’t live in Orlando anymore, and her schedule makes her harder to schedule than the rest of the cast, so we struggled with how we were going to proceed since we didn’t want to write her off the show if we could help it. Turns out that’s what we’re going to have to do, so we’re adding a new cast member and getting them caught up and creating their character and pokemon was something that needed to happen.

    I’m still working on it when I can, and now that I have all the hard stuff out of the way I’m shooting for being able to start recording new episodes within the first quarter of 2017 barring unforeseen circumstances.

    • This reply was modified 6 months ago by Profile photo of Cap Cap.

    Nerdy Show's Nefarious Community Manager & Summoner of Eldritch Horrors from Cyberspace

    #55942
    Profile photo of ouij
    ouij
    Participant

    I was about to give up on the show during the initial character introductions (due to having no interest in Pokemon) until Jamesy arrived on the scene. He was in his 30’s. His life was shit. I had found my emotional anchor.

    He’s the heart and soul of the series. He’s not the hero you aspire to be but the man you regrettably become. There’s a word for people who can’t identify with his character, and that word is “successful” – one of the most sickening words in the English language.

    You disgust me. I registered on this forum for the sole purpose of letting you know that you disgust me.

    #55943
    Profile photo of Doug
    Doug
    Participant

    @ouij, welcome to the fold. You’ll do well here.

    If you want to reach my in-character profile as "General Manager" of the Ghostbusters, tag me using: @seven

    #55948
    Profile photo of Cap
    Cap
    Keymaster

    @ouij That’s one of my favorite comments we’ve ever received and has been relayed to Brandon. Thank you.

    #55955
    Profile photo of ouij
    ouij
    Participant

    If you really want to thank me, you’ll relay something else to Brandon:

    #56242
    Profile photo of Dru-Zod
    Dru-Zod
    Participant

    Very sorry to hear about Mike. I still look forward to Pokeballs of Steelix 2. It’s my favorite Nerdy Show after The Call of Cthulhu Mystery Program.

    #56322
    Profile photo of Dru-Zod
    Dru-Zod
    Participant

    No updates about Pokeballs of Steelix or Call of Cthulhu 2? So excited.

    #56335
    Profile photo of Cap
    Cap
    Keymaster

    @kyle Not much new info, but Trench did talk about the latest on Pokeballs in a recent episode of Nerdy Show:

    Nerdy Show 283 :: JNCO Genes

    As for Cthulhu, still the same as before. Have to get Star Wreck finished. Then I’ll be able to devote time to getting that going. I’m the centrifuge of the entire network, so me setting aside time to write, assemble, and record what I have planned is a biiiiig undertaking. It’s a priority though.

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