jParallax plugin for cool Webcomic effects
June 9, 2012 at 2:44 am #23635
I emailed the folks at DeepComix about how to go about working in their app, and they never responded. So I started googling around for parallax effects to see what was out there, because it was pretty obvious to me that they were getting their cool effects just positioning the layers against each other and using the accelerometer on the iPhone (also pinch/zoom and swipe nav, but that’s neither here nor there).
So I found a plugin using jQuery called jParallax and I decided to download it and see if I could get it working. I took a few pieces of art I had laying around, the first was a panel from a comic I’m working on with Hex that I modified heavily so that it would be a direct replacement for the images in the supplied project:
The second one I tried was from my webcomic that has been on forever hiatus called 20,000 Leagues Under the Sea vs Mecha-Cthulhu (which is pretty much just what it sounds like):
The last one I thought it might be fun to try and add in some simple animations to some of the layers and see what that might do, this is a Steampunk Willie image I did after a quick image search turned up almost no hits for that seemingly obvious mashup (and you may recall from the ginormous art thread of ye olde forume):
None of these images began life as something that was designed to be presented in this way, so they each have their own issues with how they behave. I’d like to try making one from scratch specifically for presenting like this next.
Another obvious issue is that you get 0 functionality from a touch screen, since the parallax effect is on mouse-over. So you’re making these for a desktop user, unless somebody builds a native app that can make use of the accelerometer in tablets and phones like the DeepComix folks did.
I thought I’d pass along that I heard back from the DeepComix people, took about 2 weeks. This email seems to imply they are sticking with established names at the moment, but I sent them my parallax experiments and asked if they were interested in pitches at all. Here is the email I received:
apologies for the late reply, we have been a bit overwhelmed by the amount of feedback.
Great to hear you were impressed by our Teaser App.
Our plan at the moment is to collaborate directly with publishers or independent artists to create more DeepComix content. We already have a few projects in development and are evaluating a few more to start soon, but we are very interested to hear from artists such as yourself.
At the moment we are not planning to release the editing tools and the app engine to third parties although this may change if we felt that the demand was there.
I hope this answers some of your questions.
Thanks for your great feedback!June 12, 2012 at 11:06 pm #23779
It may also be of interest to note that I have this same thread going on Mark Waid’s Thrillbent forum, and he blogged about it the other day: http://markwaid.com/writing101/whats-keeping-me-up-nights-now/
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