Ruel Knudson replied to the topic D&D :: It Came From Beneath Doritodan! in the forum Dungeons & Doritos 7 years, 9 months ago
RE> None of that was scripted. When he ran outside I simply acted out as the city. The city, from a gameplay perspective, is an idea I came up with that I will explain (outside of the show) much later on. I thought, as the town, what would I want to do to really screw with them. Killing Barty outright was an option. Making him a werewolf, a…[Read more]
Ruel Knudson replied to the topic D&D :: It Came From Beneath Doritodan! in the forum Dungeons & Doritos 7 years, 9 months ago
None of that was scripted. When he ran outside I simply acted out as the city. The city, from a gameplay perspective, is an idea I came up with that I will explain (outside of the show) much later on. I thought, as the town, what would I want to do to really screw with them. Killing Barty outright was an option. Making him a werewolf, a potential…[Read more]
Ruel Knudson replied to the topic A Sagas RPG Tutorial? in the forum Sagas RPG 7 years, 9 months ago
There’s a lot to answer there, but I will try to be concise.
Sagas uses a system where players roll their character’s attributes for every test in the game. The better your attribute, the bigger the dice you use. This then gets modified. A character’s skill level, proficiency level (which is a focus in the skill), equipment modifiers (such as the…[Read more]
Ruel Knudson replied to the topic D&D Q&A – Live event Wed. Sept 24th in the forum Dungeons & Doritos 8 years, 3 months ago
@Armadon
I hear what you are saying. However, I feel like the characters have faced some enormously challenging encounters, some where they were stumped, others where they had to basically retreat, and others where they very nearly died. I am not disappointed because the NPCs got schooled easily in any given encounter. When I am disappointed is…[Read more]