Episode 196 :: The Art of Breaking Games
Gaming is a powerful medium, be it on a tabletop or in front of a screen. Whether you’re led down a meticulously crafted narrative or interacting with something abstract – the relationship between the gamer and the game is pure art. But how can gamers and artists deconstruct the game to make something new?
We’ve brought two fan-chosen Microsode topics together in a Microsode 2-Pack! Join Cap, Doug, Brandon, and LaForge as they examine video games as art, how the medium can be broken down to create even deeper experiences. Games themselves aren’t just art, they can also be a medium for clever hackers to recode and reformat the experience into something new. We share our favorite, most artful games, and discuss projects on beyond conventional gaming that are expanding the medium.
Since we’re already talking about breaking games in the name of art, how about just breaking games period? Whether it’s min-maxing in tabletop RPGs, hacking carts with a Game Genie, or mind-bending (and aggravating) Magic card combos; we share our favorite tales of “breaking” games for fun, profit, and occasionally hilarious misfortune.
Thanks to Kevin Wise and Donovan Styre for the awesome topics!
- Bonds of Sea and Fire :: Lauren the Flute
- Beware the Forest 1/8th of Mushrooms :: The World is Square
Video Games as Art Links:
- Kent Sheely’s Art
- Wired‘s article on Kent Sheely
- Gamescenes: Art in the Age of Video Games
- L.A. Game Space
- Video Heroes
- Our EarthNight E3 video
- Peter Gabriel’s Eve
- I Have No Mouth, and I Must Scream
- Ico and Shadow of the Colossus Collection
- Pre-Order The Returners’ Debut Album
- Lauren the Flute on Patreon
- Ovinize – the card that turns creatures into sheep
- Relentless Rats