Home > Nerdy Show Episodes, Season 2 > Episode 11 :: Haunted Hangover

Episode 11 :: Haunted Hangover

November 4th, 2009

halloweenhangover-300In this episode, we’re still recovering from our respective Halloweens and have a very spooky episode of Nerdy Show. There are talking dogs. We also finally give our full expose on the 2009 International Symposium on Mixed and Augmented Reality that our sci-tech news guy, Jon West, attended.  The practicality of virtual plate cats is discussed.

Also, in this episode, Cap gives a full review of Dragon Age: Origins, thanks to our sponsor, Play N Trade.

 
icon for podpress  Episode 11 :: Haunted Hangover [122:45m]: Play Now | Play in Popup | Download

  1. Do They Know It’s Hallowe’en? :: N.A.H.P.I.
  2. Vampire Snap :: Joshua Morse
  3. Haunted Train :: Hellion Sounds
  4. Six Sick 6 :: LeeDM101
  5. …And in Self-Loathing and Despair, She Found Wrath :: LuIzA
  6. Die Die My Darling :: 8-bit Weapon
  7. Battlefont! :: Schaffer the Darklord
  8. You Were Born to Save the World :: Pixelh8
  9. Paint the Town Red :: Loren Bouchard
  10. Juese Belmont :: Disk Masta Smokabitch
  11. Halloween is Cool :: Jackson
  12. Little Girls :: Uncle Monsterface

Entire Mashed ‘n’ Slashed Release
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And check out this All Hallow’s Eve-themed music video that Cap helped produce for The Party Boys, last year:

  1. November 5th, 2009 at 17:12 | #1

    Hey gang, so… it turns out that contrary to our hopefulness Lucy Daughter of the Devil didn’t get picked up. You can read the original letter from Loren Bouchard here: http://lucydotd.com/index.php?topic=111.msg3002#msg3002

    Fingers crossed that the DVD gets to happen. In the mean time, check out this awesome show any way you can.

  2. Fenryr
    November 5th, 2009 at 19:09 | #2

    Great show this week, and last week, guys. The music keeps getting better and better. But, …

    Hex, dude, back away from the mic a bit. There was a lot of feedback and distortion coming from you.

  3. November 5th, 2009 at 23:30 | #3

    Jon let me know that the point I was trying to get across about the what iPhones can and can’t do with AR didn’t get across. Here’s Jon’s clarification:

    The iPhone can put information over video, it cannot however “see” the video to figure out what and where to put anything. Basically a video from the camera plays behind whatever you put on the screen, but you the programmer can’t see what is in the video.

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